showreel

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Pushing box

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https://www.youtube.com/watch?v=3THJdo1sj0U
the Push is based on the profile view in the youtube movie of the guy pushing trolleys 




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Testing out styles

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I'm trying to fake my way to a watercolour style with not much success. The main issue is that I'm not very good at combining colours and also that I'm more of a sketcher than a painter. The colours are taken from these two pictures.




 On this I tried to add a paper ish effect to see if that made it look better.

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Diorama

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I ekspanded the idea a bit more by adding Norwegian fairy tales in it. the first layers is woods and you can see two layers in King Valemon (who moves slightly) when the camera quickly pans past before it goes zigzag trough the layers with a quick sideways glimpse at the witch in the stump.
King Valemon
witch. -Gjetekongens harer


from there you pan down to see nøkken floating in the water. moving the camera up again to eyesight, it keeps on going trough the mountains until it ends up at the last mountain which turns out to be a troll that opens its eyes.
nøkken

troll

I have to figure out the style cause the one I originally wanted clashes with the fairytale feel.
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jumping 2D

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the jump without the inbetweens. it looks a bit wrong so need to figure that out. it's based on this jump

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Zombie

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the point of this was to get to know the rig better and to work in IK and FK. so far I've only worked with the standard setting, i think it's FK. its the one where you control from the solder down. 
The first pose is supposed to be sadness. one thing i found really hard with this rig is that you don't have that much facial expressions so you have to rely a lot on the body.

the next expression was disbelief. i wanted to do something slightly different then the first pose i thought of. I did the pose then started with the details. when i was happy with the hand I saw that the pose wasn't really in balance. 
 I tried out an other pose that i find a bit to close to the last one and he looks more scared than in disbelief.
On the last try I went back to the first idea. The pose is based on Real Housewife's (any one of them really) and whenever there's a drama this is the expression of disbelief they give with a follow up of  "Oh no she did not!". It looks surprised as well  but I think it works.


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bouncing ball 3D

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I made the bouncing ball like we have learned in 2D with the time charts. I'm not sure I did everything in the right order tho. I started with placing the ball 1, 13, 25 before I made the other key frames. Once that was done I went in Graph Editor to fix the easing in and out maya does for you and this is what the graph looked like. I'm not sure if that's what its supposed to look like but figured it was ok, at least the bounce looks ok. I made the tweaking on the graph and then I tried to find out how to export, but I don't know how to do that and during this search for how to do this I remembered that I forgot to set the project so I'm not even sure where the files are. you learn from your mistakes so hopefully it will open, but I have to make it again and go thoroughly trough the steps and not do it on auto bad habits.  



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